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Devlog

  • Lighting + Boss Battle + Release
    May 29, 2026 by With Perspective
    The game is now finished and released! I improved the lighting and fixed the movement freezing and camera clipping issues. The game has a fully working title screen, pause screen, controls display and... Continue reading
  • Different Signals and Finished Level
    May 29, 2026 by With Perspective
    Here I show the most recent level being finished with the new destroy field which destroys objects instead of letting them pass, this feature is enabled and disabled with buttons allowing the player t... Continue reading
  • Physics Update and Next Level
    May 29, 2026 by With Perspective
    Changed Objects to being physics based, preventing clipping issues found before and mitigating some of the button status issues I had to solve in prior versions as predicted before. Wires have been ad... Continue reading
  • First View of Mechanics and Game World
    May 29, 2026 by With Perspective
    In this video I demonstrate some of the bugs I've found in my game, as well as the core mechanics such as movement, gravity flipping with its neat animation and box holding. Using these mechanics I sh... Continue reading
  • Beginning
    March 30, 2026 by With Perspective
    A Player in a Blank Canvas The first step was to create the player in a blank world, I created a cube floor and ceiling with different textures to track orientation and implemented a basic first perso... Continue reading
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Updated 20 days ago