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Devlog
Lighting + Boss Battle + Release
May 29, 2026
by
With Perspective
The game is now finished and released! I improved the lighting and fixed the movement freezing and camera clipping issues. The game has a fully working title screen, pause screen, controls display and...
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Different Signals and Finished Level
May 29, 2026
by
With Perspective
Here I show the most recent level being finished with the new destroy field which destroys objects instead of letting them pass, this feature is enabled and disabled with buttons allowing the player t...
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Physics Update and Next Level
May 29, 2026
by
With Perspective
Changed Objects to being physics based, preventing clipping issues found before and mitigating some of the button status issues I had to solve in prior versions as predicted before. Wires have been ad...
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First View of Mechanics and Game World
May 29, 2026
by
With Perspective
In this video I demonstrate some of the bugs I've found in my game, as well as the core mechanics such as movement, gravity flipping with its neat animation and box holding. Using these mechanics I sh...
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Beginning
March 30, 2026
by
With Perspective
A Player in a Blank Canvas The first step was to create the player in a blank world, I created a cube floor and ceiling with different textures to track orientation and implemented a basic first perso...
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